ChunkWorld
ChunkWorld is a Minecraft-inspired browser game where players and villagers build roads, houses and structures.
Problem
World-building games need interaction systems that feel responsive while still leaving room for automated builder behaviour.
Goals
Create a browser-based voxel world with procedural terrain, block placement, roads, houses and villager builders.
Role
Concept, game logic, world-building systems, visual direction, front-end implementation and deployment.
Technology
JavaScript, voxel-style world logic, procedural terrain, builder behaviour, browser rendering and iterative testing.
What I learned
Even lightweight game systems need clear rules. Player building, villager building and terrain generation all need simple boundaries to feel coherent.
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