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ChunkWorld

ChunkWorld is a Minecraft-inspired browser game where players and villagers build roads, houses and structures.

ChunkWorld interactive web demo mockup

Problem

World-building games need interaction systems that feel responsive while still leaving room for automated builder behaviour.

Goals

Create a browser-based voxel world with procedural terrain, block placement, roads, houses and villager builders.

Role

Concept, game logic, world-building systems, visual direction, front-end implementation and deployment.

Technology

JavaScript, voxel-style world logic, procedural terrain, builder behaviour, browser rendering and iterative testing.

What I learned

Even lightweight game systems need clear rules. Player building, villager building and terrain generation all need simple boundaries to feel coherent.

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